- Limited to devices offered
- Test one device at a time
- Just emulation
- 100% accurate rendering
- No limit to emulated devices
- Test multiple devices simultaneously
- Local, as fast as your computer
- Emulation, Live editing and inspection
- Single rendering engine
- Gets real expensive, real fast
- Still only test them one-by-one
- Need to keep them all up-to-date
- Actual devices
- Use them for other things
- Works everywhere
- Catch issues before your customer
- No wasted time
- Quick development (always)
- Hundreds of features (Docs)
- Works on my machine
- Your customers are your QA
- So much wasted time
- Quick development (initially, anyway)
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